There are Zeus Coop missions which are generally what people think of. These usually have objectives for Zeus to defend and players to complete but the goal can also be to capture Zeus' character itself. These usually restrict the Zeus on how much they can spawn and how often, as well as how close to players they can do it. You have ZvP (Zeus versus Players) were Zeus is against the players. There are a few more types of zeus missions from that. The first one is better for newer players, especially ones that aren't used to playing zeus or using the editor (quickly). The latter requires Zeus to create the mission entirely from scratch. ![]() The first offers Zeus' players the opportunity to work within a structure and change up the flow of the mission every time. Missions with premade objectives and items placed (that Zeus will be unable to manipulate due to the way the module works) and completely freeform missions. There are two major types of Zeus missions.
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